D - Formation
Spell Continuous

D - Formation

  • Archetype:
  • Destiny HERO

  • View:
  • 3966




Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 8, 2026
51± 8/ 100
Power Score
Intrinsic 47
Deck 53

D - Formation — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 47 · Deck: 53 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Recovery/Recursion

Why it scores here

D - Formation scores on what it converts Destiny HERO summons into: each Main Phase Normal or Special Summon can send it (with 2+ D Counters) to the Graveyard to add up to 2 same-named cards from Deck and/or Graveyard. Its ATK-free, spell-only body earns nothing from stats, and it has no negation, removal or material value, so those axes stay low. The two-counter gate, the need for Destiny HERO monsters to be destroyed first, and the same-name restriction hold back accessibility and combo conversion. Appearing in 10 of 10 sampled decks confirms it is a live piece of its archetype, but that frequency is not used as a power driver.

Axis scores

Axis Score Evidence
Accessibility 45 Needs 2 D Counters, which depend on face-up Destiny HERO monsters being destroyed, before its search can fire, so it is not live early in the game (verified text; no starter role/searched-for role data supplied) (inferred).
Combo & Conversion 45 Text converts one summon into up to two same-named cards, but no recorded combo boards exist to confirm a path from a realistic start (verified text; combos absent) (inferred).
Resource Economy 70 Sends itself as a cost and adds up to 2 cards from Deck and/or Graveyard, a net gain of roughly +1 card per use plus a Graveyard refuel route, with the counters costing nothing extra (verified text) (inferred).
Effect & Interaction 5 No negation, removal or disruption in the text, so this axis is near zero (verified text).
Material Utility 0 A Continuous Spell is not a monster and cannot be used as material (verified text).
Resilience & Flexibility 45 A Continuous Spell stays on the field across turns to accumulate counters, but it is exposed to backrow removal and only works while the Destiny HERO line is alive (inferred).
Deck-Building Efficiency 60 Typically run as a single copy (9 of 10 decks), with no garnet or lock, but it occupies a slot that only pays off inside Destiny HERO (observed; deck data).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 47, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Searches up to 2 same-named cards from Deck and/or Graveyard on each qualifying summon, a repeatable card-advantage loop
  • Graveyard refuel: the spell can be sent back as a cost and its search can recover from the Graveyard
  • Counter accumulation is cost-free and builds across turns from Destiny HERO destructions
  • Present in 10 of 10 sampled decks, always alongside Destiny HERO partners (100% co-occurrence)

Weaknesses

  • Needs at least 2 D Counters before the search can be used, so it is slow to switch on
  • Counters depend on Destiny HERO monsters being destroyed face-up
  • Search is limited to cards with the same name as the summoned monster
  • No negation or removal, and no material value

Counters / choke points

  • Backrow or Spell-removal effects that would remove the face-up Continuous Spell (inferred; no interaction evidence supplied)
  • Opponent summons that are not matched by same-name copies in Deck or Graveyard (inferred from the name restriction)

Best use

Searcher and Graveyard-recovery engine for Destiny HERO summons. Decks: Destiny HERO. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: counter placement on destruction of face-up Destiny HERO monsters, and the send-to-GY search for up to 2 same-name cards with 2+ counters; deck data: 10 decks, 9 running 1 copy and 1 running 3; top partners: Destiny HERO support cards at 100% co-occurrence
  • Observed: Appears in 10 of 10 sampled decks; No recorded combo boards, so no starter, searched, material or payoff observations
  • Inferred: Search timing depends on reaching 2 counters and a qualifying summon; Continuous Spell is exposed to backrow removal; Same-name restriction limits search to copies of the summoned monster
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from the deck sample only archetype labels are inconsistent: two separate 'Không có' (no archetype) entries cover 6 decks no rulings or interaction data for counter placement or the send-to-GY cost











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